![]() ![]() Play as one of six characters, including Alto and his friends (even a snowboarding llama), each with their own unique attributes and abilities suited to different styles of play. Before long players will also acquire the legendary Wingsuit - an item that adds an entirely new gameplay dynamic to the mix, allowing players to soar gracefully down the mountain, loop high into the air and string together even longer trick combinations. As players progress through 180 handcrafted goals, they'll rescue runaway llamas, grind along village rooftops, leap over terrifying chasms and outwit the mountain elders. It’s played in landscape mode, but is primarily a one-touch game that can be played mostly with one hand. Alto’s Adventure was designed specifically for touchscreens and it shows. They’re simple to use but difficult to master. ![]() The core mechanic centers around an easy to learn, yet difficult to master one button trick system that allows you to chain together increasingly more elaborate trick combos to maximize the players speed and compete for high scores and distances. Now that I got that out of the way, let’s talk a bit about the controls. The game features fluid physics-based movement, procedurally generated terrain and stunning dynamic lighting and weather effects. Alto’s Adventure is an endless snowboarding odyssey, set against a beautiful and ever changing alpine landscape. ![]()
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